Solution 1: I have a simple program that draws the preview of the Camera into a SurfaceView . What I'm trying to do is using the onPreviewFrame method, which is invoked each time a new frame is drawn into the SurfaceView , in order to execute the invalidate method which is supposed to invoke the onDraw method. In fact, the onDraw method is being invoked, but nothing there is being printed (I guess the camera preview is overwriting the text I'm trying to draw). This is a simplify version of the SurfaceView subclass I have: public class Superficie extends SurfaceView implements SurfaceHolder . Callback { SurfaceHolder mHolder ; public Camera camera ; Superficie ( Context context ) { super ( context ); mHolder = getHolder (); mHolder . addCallback ( this ); mHolder . setType ( SurfaceHolder . SURFACE_TYPE_PUSH_BUFFERS ); } public void surfaceCreated ( final SurfaceHolder holder ) { camera = Camera . open (); try { ...
1. Make the Server in Java To create the server create a new project in Java and make a class called "TCPServer". In this class put the following code: UPDATED 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 import javax.swing.*; import java.io.*; import java.net.ServerSocket; import java.net.Socket; /** * The class extends the Thread class so we can receive and send messages at the same time */ public class TCPServer extends Thread { public ...
This is probably because the same jar is included more than once in your project. If so, ensure that your project only includes it once (that it doesn't appear in referenced library projects, or build paths, etc).
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